DOOM: The Dark Ages — 100% Completion Guide, Chapter 2: Hebeth

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Chapter 2: Hebeth is a largely linear level in Doom: The Dark Ages. However, it's still got plenty of secrets and small detours you can make to collect toys and unlock secret areas. Follow this guide to get that 100% completion tag once you finish level 2 in Doom: The Dark Ages.

An image of the Doom Slayer standing in front of a hellish gate with a huge skull on it.

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Chapter 2: Hebeth in Doom: The Dark Ages has plenty to offer

From multiple Life Sigils and secret areas to tons of gold stacks to collect, Chapter 2: Hebeth has a lot to offer to players of Doom: The Dark Ages. Following the objectives in the chapter along with the instructions provided below, it won't be long before you can move to the next level in peace, knowing you've left nothing behind.

This guide covers each collectible required for 100% level completion in chronological order. It is recommended to follow this guide in the order stated.

Life Sigil 1 and a secret area

1-UPs make a return in The Dark Ages

 The Dark Ages.

Once the level begins, it’s a straight shot to the first interior room where you’ll find a few demons and Shield Soldiers to take care of.

 The Dark Ages.

However, after entering the room and taking care of the demons inside, stop for a second. Before you head through the main door with a green sigil, look to the left to find a Life Sigil.

 The Dark Ages.

It’s inaccessible, but all you need to do is retrace your steps to the entrance of the room. Here, to the left, you’ll find a wall with a shield symbol on it.

 The Dark Ages.

Bash through it using your shield to come across a few harmless demon cultists.

 The Dark Ages.

Take care of them and head left to find the Life Sigil you just saw.

The key art from Doom Eternal

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Collectible — Imp Stalker Toy

Adding to the collection of the Slayer

 The Dark Ages.

In the very next room, you’ll be greeted by an Imp Stalker, a couple of Imps, and more Shielded Soldiers. Once they’re taken care of, head up the stairs, and stop at the top.

 The Dark Ages.

Before you head towards the sunlight outside, look to the left to find a small pathway leading to a couple of big boxes at the end.

 The Dark Ages.

Head towards them and climb the boxes to find a space to climb through in the wall.

 The Dark Ages.

Here, you’ll see a long shaft heading down, bathed in red light.

 The Dark Ages.

Fall down to the bottom (the Slayer never takes fall damage since gravity is probably afraid of him), walk down the corridor.

 The Dark Ages.

Pick up the Imp Stalker Toy collectible, and look around to find the heated metal cross to break through. Cut it down, and you’ll be right back where you started.

Codex Page — The lore of Hebeth

More lore never hurts, does it?

 The Dark Ages.

Once you cross the metal walkway into a room where two Soldiers try to ambush you, take care of them and jump straight down towards your objective.

 The Dark Ages.

After downing the Imp at the bottom, you should see a heated metal cross to throw your shield at, but before that, simply look to the left.

 The Dark Ages.

A bunch of huge boxes appear to be blocking off the path, but climb over them to find a secret corridor with a bunch of NPCs taking cover and shelter.

 The Dark Ages.

Here, grab the Hebeth Codex Page before getting back to business.

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A gold crate waiting to be punched

Slayer, destroyer, plunderer

 The Dark Ages.

After contending with three Hell Knights in the open, you’ll re-enter the Weapons Facility and walk through an idle corridor with NPCs, leading to a room that opens up quite a bit.

 The Dark Ages.

Here, you’ll find a gold crate in the center. Head to it and open it (punch it to smithereens).

 The Dark Ages.

From the location of the crate, drop down to the north-west corner to find more gold pickups.

 The Dark Ages.

From there, explore the floor further to find more gold bars.

 The Dark Ages.

Head back up the stairs and you’ll see a Sentinel Shrine in the corner of the room. You can use gold to upgrade your weapons and shield here, but don’t forget to pick up some more gold bars right behind the Sentinel Shrine.

More gold bars if you know where to look

After all, upgrades don’t come cheap

 The Dark Ages.

Exit from the last room with the Gold Crate and Sentinel Shrine and you’ll enter a corridor with a few Shielded Soldiers and Stalker Imps. Take care of them and head to the left side of the corridor.

 The Dark Ages.

Here, you’ll find a red, glowing demonic seal guarding a bunch of cultists a bit towards the lower floor, right next to a Sentinel Knight statue in the wall.

 The Dark Ages.

Get in front of the statue to see a climbable wall right above the demonic seal.

 The Dark Ages.

You’ll find an imp flinging fire at you right as you get to the top, but there are more gold bars to collect here.

 The Dark Ages.

Heading back on track, you will come across Stone Imps in a room with King Novik’s statue. From the statue, head left, and the corridor will branch off into left and right pathways.

 The Dark Ages.

On the left, shield bash through the wall to pick up more gold in a room with cowering NPCs. Be wary of the Imp Stalker ready to ambush you outside.

 The Dark Ages.

You’ll find more gold stacks once you reach the room with the Blue Keycard. Make sure to pick it up for 100% level completion.

Life Sigil 2 and more gold bars

Nine lives are overrated, I'll make do with three

 The Dark Ages.

Right as you get the Energy Accelerator, a door ahead opens up, with a huge glowing hologram of an Atlan Mech head. You’ll be bombarded by enemies with plasma shields here, so take care of them first.

 The Dark Ages.

Then, look to the left of the hologram to find a vent you can shield bash through.

 The Dark Ages.

Enter the vent to find more gold bars lined up, but before you turn back, look to the left to see a shiny green Life Sigil beckoning you.

 The Dark Ages.

Head towards it, collect the second life sigil, and bash through the vent ahead to get back to the arena.

 The Dark Ages.

Heading back on track towards your objective, you’ll come across a heated metal cross to throw your shield at, which will drop a couple of boxes down to climb over.

 The Dark Ages.

Scramble up the wall to enter a vent, and you’ll meet a machine throwing green-colored energy blasts at you.

 The Dark Ages.

Parry one of the blasts right back into the shooting machine, and it will explode, exposing a gold stack to pick up.

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Gold stacks and a new secret area

Cultists beware

 The Dark Ages.

After you move into a room with a huge hologram of a full-size Atlan Mech, you’ll fight a Mancubus and a Hell Knight here.

 The Dark Ages.

After that, head up the stairs towards your objective, and you’ll be right back in an old familiar corridor.

 The Dark Ages.

This is where the demonic seal prevented you from getting to a few praying cultists.

 The Dark Ages.

Head down to the left to show the cultists the price of praying to demons and clear the prayer circle up.

 The Dark Ages.

Don't forget to pick up the gold stack to them up a tiny flight of stairs before you move back into the main corridor to fight another Mancubus.

Life Sigil 3, and more gold

To get back on the horse

 The Dark Ages.

Once the map opens up again, and you find yourself in your first encounter with Imp Stalkers and a Hell Knight, take care of them before looking down to find a secret room. The entrance, however, is covered by flames.

 The Dark Ages.

Take a few steps back to the area of the first encounter, and you’ll find a walkway on the left side.

 The Dark Ages.

Follow it and jump on the building in the middle to pick up some gold bars.

 The Dark Ages.

Then, look to the left to find a heated metal cross to break with a Shield Throw, and jump into the hole you’ve created in the wall.

 The Dark Ages.

You’ll get armor here, but more importantly, a valve to turn and shut the flames down in the room ahead. Bash through this room’s door, and you can now access the new secret area.

 The Dark Ages.

Pick up the gold bars, and prepare for an ambush by a Hell Knight.

 The Dark Ages.

After that, a Life Sigil will lie ahead for you. Follow the corridor out to break another heated metal cross and get back on track.

 The Dark Ages.

In the very next area, you’ll get into a particularly tough encounter, combating multiple enemies that include a hell knight, Imp Stalkers, Shadow Imp Stalkers, and even a Mancubus. Regardless, don’t forget to take a breather and look in the north-west corner to find a small secret area with a gold stack.

Weapon Skin for the Accelerator rifle

The fancy tools of Doom

 The Dark Ages.

As you reach the first area where you learn to throw the shield at poisoned skeletons and jump up high, you’ll land on a platform with a Sentinel Shrine.

 The Dark Ages.

Scramble up the wall behind the Shrine, and before you go straight ahead, look to the left to find a small open vent in the roof with a climbable hatch, right on top of some boxes.

 The Dark Ages.

Climb the boxes and enter the hatch, following the vent to get plenty of gold bars.

 The Dark Ages.

Land down into a secret area and grab the Weapon Skin collectible for your Accelerator. Careful, though — a Mancubus is waiting right outside to ambush you, along with other demons.

The final gold crate to collect

This one took me the longest

 The Dark Ages.

Standing next to the Sentinel Shrine, look backwards towards the roof to find a gold crate you need to get to. This is easy to miss, but right next to the shrine, you should see a hole in the wall, concealed by gory and demonic outgrowth.

 The Dark Ages.

Head into the hole to enter a vent system. Scramble up the wall, and you’ll unlock a new secret area along with the gold crate.

All collectibles in Chapter 2: Hebeth in Doom: The Dark Ages

That's it — once you go through the above instructions and collect everything the map has to give you in Chapter 2 of Doom: The Dark Ages, you'll have completed everything in this chapter.

 The Dark Ages.
DOOM: The Dark Ages

Released May 15, 2025

ESRB m

Developer(s) id Software

Publisher(s) Bethesda Softworks

Engine id Tech

Multiplayer Online Multiplayer

Franchise DOOM

Chapter 3: Barrier Core does not have any collectibles or secret areas to find. Players can get 100% completion for the level by simply going through the objectives in this chapter.

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